const int CLASS_TYPE_ABJURER				= 217;
const int CLASS_TYPE_ACOLYTE				= 68;
const int CLASS_TYPE_ANTI_PALADIN			= 113;
const int CLASS_TYPE_ARCANE_ASSASSIN		= 230;
const int CLASS_TYPE_ARCANE_DUELIST			= 95;
const int CLASS_TYPE_ARCANE_SWORDSMAN		= 231;
const int CLASS_TYPE_ARCANE_THEOLOGIST		= 22;
const int CLASS_TYPE_ARCHER					= 125;
const int CLASS_TYPE_ARCHMAGE				= 100;
const int CLASS_TYPE_ARCTRICK				= 152;
const int CLASS_TYPE_ASTRAL_ADEPT			= 213;
const int CLASS_TYPE_AURAMANCER				= 215;
const int CLASS_TYPE_BATTLEMAGE				= 226;
const int CLASS_TYPE_BATTLERAGER			= 52;
const int CLASS_TYPE_BFZ					= 165;
const int CLASS_TYPE_BLADESINGER			= 124;
const int CLASS_TYPE_BLARCHER				= 156;
const int CLASS_TYPE_BONDED_SUMMONNER		= 121;
const int CLASS_TYPE_BRAWLER				= 254;
const int CLASS_TYPE_BRUTAL_SAVAGE			= 205;
const int CLASS_TYPE_CHAMPION_BANE			= 69;
const int CLASS_TYPE_CORRUPTER				= 112;
const int CLASS_TYPE_CRYSTAL_MASTER			= 229;
const int CLASS_TYPE_CW_SAMURAI				= 132;
const int CLASS_TYPE_DEMON_MASTER			= 214;
const int CLASS_TYPE_DISC_BAALZEBUL			= 128;
const int CLASS_TYPE_DISCIPLE_OF_DARKNESS	= 216;
const int CLASS_TYPE_DISCIPLE_OF_MEPH		= 200;
const int CLASS_TYPE_DISPATER				= 131;
const int CLASS_TYPE_DIVESA					= 78;
const int CLASS_TYPE_DIVESC					= 76;
const int CLASS_TYPE_DIVESE					= 77;
const int CLASS_TYPE_DIVESF					= 75;
const int CLASS_TYPE_DRAGON_SLAYER			= 208;
const int CLASS_TYPE_DRAGONSONG_LYRIST		= 114;
const int CLASS_TYPE_DRUNKEN_MASTER			= 203;
const int CLASS_TYPE_DUELIST				= 80;
const int CLASS_TYPE_ELDRITCH_KNIGHT		= 70;
const int CLASS_TYPE_ES_ACID				= 74;
const int CLASS_TYPE_ES_COLD				= 72;
const int CLASS_TYPE_ES_ELEC				= 73;
const int CLASS_TYPE_ES_FIRE				= 71;
const int CLASS_TYPE_EYE_OF_GRUUMSH			= 180;
const int CLASS_TYPE_FAVORED_MILIL			= 252;
const int CLASS_TYPE_FISTRAZIEL				= 88;
const int CLASS_TYPE_FOE_HUNTER				= 179;
const int CLASS_TYPE_FRE_BERSERKER			= 177;
const int CLASS_TYPE_GEOMANCER				= 221;
const int CLASS_TYPE_GREY_WANDERER			= 210;
const int CLASS_TYPE_HARPERMAGE				= 66;
const int CLASS_TYPE_HATHRAN				= 84;
const int CLASS_TYPE_HEALER					= 222;
const int CLASS_TYPE_HEARTWARDER			= 87;
const int CLASS_TYPE_HENSHIN_MYSTIC			= 202;
const int CLASS_TYPE_HEXTOR					= 155;
const int CLASS_TYPE_HIEROPHANT				= 81;
const int CLASS_TYPE_HOLY_CRUSADER			= 209;
const int CLASS_TYPE_HOSPITALER				= 174;
const int CLASS_TYPE_IAIJUTSU_MASTER		= 130;
const int CLASS_TYPE_INITIATE_DRACONIC		= 122;
const int CLASS_TYPE_JUDICATOR				= 105;
const int CLASS_TYPE_KNIGHT_CHALICE			= 83;
const int CLASS_TYPE_KNIGHT_MIDDLECIRCLE	= 167;
const int CLASS_TYPE_LEGENDARY_DREADNOUGHT	= 127;
const int CLASS_TYPE_LICH					= 90;
const int CLASS_TYPE_MAGEKILLER				= 65;
const int CLASS_TYPE_MANATARMS				= 119;
const int CLASS_TYPE_MASTER_HARPER			= 176;
const int CLASS_TYPE_MASTER_HARPER_DIV 			= 172;
const int CLASS_TYPE_MASTER_OF_SHROUDS		= 175;
const int CLASS_TYPE_MASTERH				= 111;
const int CLASS_TYPE_MINSTREL_EDGE			= 253;
const int CLASS_TYPE_MYSTIC_THEURGE			= 53;
const int CLASS_TYPE_MYSTICAL_KNIGHT		= 227;
const int CLASS_TYPE_NATURALIST				= 220;
const int CLASS_TYPE_NIGHTSHADE				= 116;
const int CLASS_TYPE_NINJA_SPY				= 54;
const int CLASS_TYPE_OCULAR					= 51;
const int CLASS_TYPE_OOZEMASTER				= 101;
const int CLASS_TYPE_ORC_WARLORD			= 181;
const int CLASS_TYPE_ORCUS					= 163;
const int CLASS_TYPE_OUTLAW_CRIMSON_ROAD	= 109;
const int CLASS_TYPE_PEERLESS				= 159;
const int CLASS_TYPE_PNP_SHIFTER			= 91;
const int CLASS_TYPE_PROPHET				= 223;
const int CLASS_TYPE_PROTECTOR				= 211;
const int CLASS_TYPE_PUPPET_MASTER			= 218;
const int CLASS_TYPE_RAVAGER				= 133;
const int CLASS_TYPE_RED_AVENGER			= 82;
const int CLASS_TYPE_RED_WIZARD				= 150;
const int CLASS_TYPE_RUNESCARRED			= 134;
const int CLASS_TYPE_SACREDFIST				= 126;
const int CLASS_TYPE_SAMURAI				= 55;
const int CLASS_TYPE_SCOUT					= 207;
const int CLASS_TYPE_SHADOW_ADEPT			= 117;
const int CLASS_TYPE_SHADOWLORD				= 120;
const int CLASS_TYPE_SHAMAN					= 224;
const int CLASS_TYPE_SHINING_BLADE			= 166;
const int CLASS_TYPE_SHOU					= 164;
const int CLASS_TYPE_SOLDIER_OF_LIGHT		= 118;
const int CLASS_TYPE_SPELLSWORD				= 67;
const int CLASS_TYPE_STORMLORD				= 86;
const int CLASS_TYPE_SUMMONER				= 212;
const int CLASS_TYPE_SWASHBUCKLER			= 232;
const int CLASS_TYPE_TEMPEST				= 178;
const int CLASS_TYPE_TEMPLE_RAIDER			= 110;
const int CLASS_TYPE_TEMPUS					= 123;
const int CLASS_TYPE_THAYAN_KNIGHT			= 149;
const int CLASS_TYPE_TRUENECRO				= 151;
const int CLASS_TYPE_ULTIMATE_RANGER		= 115;
const int CLASS_TYPE_VASSAL					= 89;
const int CLASS_TYPE_VIGILANT				= 85;
const int CLASS_TYPE_WARLORD				= 206;
const int CLASS_TYPE_WARPRIEST				= 56;
const int CLASS_TYPE_WEREWOLF				= 173;
const int CLASS_TYPE_WITCH_DOCTOR			= 225;
const int CLASS_TYPE_XENOWIZARD				= 219;
const int CLASS_TYPE_PSION				= 145;
const int CLASS_TYPE_PSYWARRIOR				= 146;
const int CLASS_TYPE_SOULKNIFE				= 147;
const int CLASS_TYPE_WILDER				= 148;