11 lines
420 B
Plaintext
11 lines
420 B
Plaintext
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//#include "vamp_friends"
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//#include "vamp_sunsystem"
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void main()
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{
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//If entering object is Undead, make it friendly towards every vampire on module.
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//If entering object is Vampire, make every undead on area friendly towards entering vampire.
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//vamp_friends(GetEnteringObject());
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//Init sunsystem for entering vampire. If area is underground you dont need this.
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//vamp_sunsystem(GetEnteringObject());
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}
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