#include "cs_misc_function" void main() { object oItem=GetItemActivated(); object oActivator=GetItemActivator(); int nIsDM = FALSE; int nIsKOT = FALSE; if(GetIsDM(oActivator) != TRUE) { object oTest = GetFirstPC(); string sTestName = GetPCPlayerName(oActivator); int nFound = FALSE; while (GetIsObjectValid(oTest) && (! nFound)) { if (GetPCPlayerName(oTest) == sTestName) { if(GetIsDM(oTest)) { nFound = TRUE; nIsDM = TRUE; } else { } } oTest=GetNextPC(); } } else { nIsDM = TRUE; } if (GetItemPossessedBy(oActivator, "KeyofCheating") != OBJECT_INVALID) { nIsKOT = TRUE; } if ((nIsDM == FALSE) && (nIsKOT == FALSE)) { DestroyObject(oItem); SendMessageToPC(oActivator,"You are mortal and this is not yours!"); return; } SetLocalInt(oActivator, "csiskot", nIsKOT); // get the wand's activator and target, put target info into local vars on activator object oMyActivator = GetItemActivator(); object oMyTarget = GetItemActivatedTarget(); SetLocalObject(oMyActivator, "dmwandtarget", oMyTarget); location lMyLoc = GetItemActivatedTargetLocation(); SetLocalLocation(oMyActivator, "dmwandloc", lMyLoc); //Make the activator start a conversation with itself AssignCommand(oMyActivator, ActionStartConversation(oMyActivator, "dmwand", TRUE)); }