void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; object oTarget; object oSpawn; location lTarget; oTarget = GetWaypointByTag("wp_insight_01"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "insightmonk", lTarget); oTarget = GetWaypointByTag("wp_insight_02"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "insightmonk", lTarget); oTarget = GetWaypointByTag("wp_insight_03"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "insightmonk", lTarget); oTarget = GetWaypointByTag("wp_insight_04"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "insightmonk", lTarget); oTarget = GetWaypointByTag("wp_insight_05"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "insight2", lTarget); oTarget = GetObjectByTag("INSIGHTMONK"); AssignCommand(oTarget, ActionPlayAnimation(ANIMATION_LOOPING_MEDITATE, 1.0f, 0.0f)); }