20 lines
551 B
Plaintext
20 lines
551 B
Plaintext
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#include "nw_i0_tool"
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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RewardPartyXP(200, oPC, FALSE);
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RewardPartyGP(200, oPC, FALSE);
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object oTarget;
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oTarget = OBJECT_SELF;
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), oTarget));
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else DelayCommand(1.0,ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), GetLocation(oTarget)));
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SendMessageToPC(oPC, "Disarm Success!!");
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}
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