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Please select a command." } } } ] }, "NumWords": { "type": "dword", "value": 373 }, "PreventZoomIn": { "type": "byte", "value": 0 }, "ReplyList": { "type": "list", "value": [ { "__struct_id": 0, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "Nevermind, I do not want to use any commands at this time." } } }, { "__struct_id": 1, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 0 }, "IsChild": { "type": "byte", "value": 1 }, "LinkComment": { "type": "cexostring", "value": "" } } ] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "Return to Main DM Command Menu." } } }, { "__struct_id": 2, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_rem = Removes all visual effects on the target that were created by the sender. This includes all those created by the dm_fx command." } } }, { "__struct_id": 3, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 0 }, "IsChild": { "type": "byte", "value": 1 }, "LinkComment": { "type": "cexostring", "value": "" } } ] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_loc = This command is identical in function and format to the dm_fx command, but will create the effect at the target location instead of on a target object." } } }, { "__struct_id": 4, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 0 }, "IsChild": { "type": "byte", "value": 1 }, "LinkComment": { "type": "cexostring", "value": "" } } ] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx = Allows the DM to create any vfx on the target. For COM, IMP, and FNF visuals, the format is simple, because the duration type and time are always 0: dm_fx (vfx#) 0 0 . Example: to apply a meteor swarm vfx effect on the target: dm_vfx 28 0 0 . For DUR, BEAM, and EYES visuals, a duration type and duration must be specified, and you may also choose to make the effect extraordinary (undispellable) or supernatural (not removed by rest), or both. The format: dm_fx (vfx#) (duration type#) (duration) (E/S/SE) . Duration type is either 1 for temporary or 2 for permanent. Duration is the number of seconds to want the effect to last. Example: to apply a dominated vfx effect to the target for a duration of 5 minutes (300 seconds): dm_vfx 209 1 300 . To make that same effect Extraordinary: dm_vfx 209 1 300 E . To make permanent vfx you use 2 for the type, and use 0 for the number of seconds: dm_vfx 209 2 0 . Because vfx numbers are far from intuitive, a dm_fx_list_* command is available to show what vfx # creates what effect." } } }, { "__struct_id": 5, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 1 }, "IsChild": { "type": "byte", "value": 0 } } ] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "Visual Effects Lists" } } }, { "__struct_id": 6, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "Nevermind, I do not want to use any commands at this time." } } }, { "__struct_id": 7, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 0 }, "IsChild": { "type": "byte", "value": 1 }, "LinkComment": { "type": "cexostring", "value": "" } } ] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "Return to Main DM Command Menu." } } }, { "__struct_id": 8, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 0 }, "IsChild": { "type": "byte", "value": 1 }, "LinkComment": { "type": "cexostring", "value": "" } } ] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "Return to Visual Effects DM Command Menu." } } }, { "__struct_id": 9, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_list_imp = Lists the vfx numbers and names of impact vfx." } } }, { "__struct_id": 10, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_list_fnf = Lists the vfx numbers and names of fire-and-forget vfx." } } }, { "__struct_id": 11, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_list_eye = Lists the vfx numbers and names of eye vfx." } } }, { "__struct_id": 12, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_list_dur = Lists the vfx numbers and names duration vfx." } } }, { "__struct_id": 13, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_list_com= Lists the vfx numbers and names of common vfx." } } }, { "__struct_id": 14, "Animation": { "type": "dword", "value": 0 }, "AnimLoop": { "type": "byte", "value": 1 }, "Comment": { "type": "cexostring", "value": "" }, "Delay": { "type": "dword", "value": 4294967295 }, "EntriesList": { "type": "list", "value": [] }, "Quest": { "type": "cexostring", "value": "" }, "Script": { "type": "resref", "value": "fky_chat_cn_act" }, "Sound": { "type": "resref", "value": "" }, "Text": { "type": "cexolocstring", "value": { "0": "dm_fx_list_bea = Lists the vfx numbers and names of beam vfx." } } } ] }, "StartingList": { "type": "list", "value": [ { "__struct_id": 0, "Active": { "type": "resref", "value": "" }, "Index": { "type": "dword", "value": 0 } } ] } }