99 lines
3.3 KiB
Plaintext
99 lines
3.3 KiB
Plaintext
////////////////////////////////////////////////////
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/*
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Custom Random Commoner Table for use with the BESIE
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Random Encounter Package by Ray Miller
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*/
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////////////////////////////////////////////////////
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void main()
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{
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int iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum");
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int END;
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int iWeight;
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int iCounter1;
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int iCounter2;
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string sChoice;
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object oMod = GetModule();
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while(!END)
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{
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sChoice = "";
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switch(iCounter1)
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{
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//DO NOT EDIT ABOVE THIS LINE/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//CUSTOM ENCOUNTER TABLE BELOW:///////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Creature rezref goes between the " marks.
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// iWeight = number of times this mob should be considered for the likelyhood of appearing.
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case 0:sChoice = "npc_com_hu_m001"; // Human Male
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iWeight = 10;
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break;
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case 1:sChoice = "npc_com_hu_m002"; // Portly Human Male
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iWeight = 10;
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break;
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case 2:sChoice = "npc_com_hu_f001"; // Human Female
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iWeight = 10;
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break;
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case 3:sChoice = "npc_com_hu_f002"; // Portly Human Female
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iWeight = 10;
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break;
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case 4:sChoice = "NPC_COM_HU_CM001"; // Human Male Child 01
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iWeight = 4;
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break;
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case 5:sChoice = "NPC_COM_HU_CM002"; // Human Male Child 02
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iWeight = 4;
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break;
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case 6:sChoice = "NPC_COM_HU_CF001"; // Human Female Child 01
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iWeight = 4;
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break;
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case 7:sChoice = "NPC_COM_HU_CF002"; // Human Female Child 02
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iWeight = 4;
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break;
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case 8:sChoice = "NPC_COM_DW_F001"; // Dwarven Female
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iWeight = 4;
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break;
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case 9:sChoice = "NPC_COM_DW_F002"; // Portly Dwarven Female
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iWeight = 4;
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break;
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case 10:sChoice = "NPC_COM_DW_M001"; // Dwarven Male
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iWeight = 3;
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break;
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case 11:sChoice = "NPC_COM_DW_M002"; // Portly Dwarven Male
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iWeight = 2;
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break;
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case 12:sChoice = "mhalforc";
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iWeight = 2;
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break;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//END OF CUSTOM ENCOUNTER TABLE! DO NOT EDIT BELOW THIS LINE//////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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default:END = TRUE;
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break;
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}
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if(GetStringLowerCase(sChoice) != "")
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{
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for(iCounter2 = 1; iCounter2 <= iWeight; iCounter2++)
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{
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SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice);
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iVarNum++;
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}
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}
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iCounter1++;
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}
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SetLocalInt(OBJECT_SELF, "re_iVarNum", iVarNum);
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}
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