PnP Enhancements continue. Fixed some quest logic, made some of the quests reward the entire party instead of the player that turns it in. Updated Warrior's Guild. Colored Wilderness map for the hell of it. Full compile.
36 lines
912 B
Plaintext
36 lines
912 B
Plaintext
//::///////////////////////////////////////////////
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//:: qst_mushroom_end.nss
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//:: Copyright (c) 2022 Project RATDOG
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//:://////////////////////////////////////////////
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/*
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Finished & rewards the PC for completing the
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"Mushroom of Youth" quest.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 20220619
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//:://////////////////////////////////////////////
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#include "pqj_inc"
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#include "nw_i0_tool"
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#include "x0_i0_partywide"
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void main()
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{
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//:: Declare major variables
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object oPC = GetPCSpeaker();
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//:: Reward the party
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int nGold = 50000;
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//:: Get gold for each PC
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//:: Take one off GetNumberPartyMembers(), see known bugs
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int nMembers = GetNumberPartyMembers(oPC) - 1;
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//:: Give the correct gold to all of them
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GiveGoldToAll(oPC, nGold/nMembers);
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//:: Set quest stage & update DB.
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AddPersistentJournalQuestEntry("mushroom", 2, oPC);
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}
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