RATDOG/_content/hakbuilder.json
Jaysyn904 52d65cb598 Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00

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JSON

{
"TlkPath": "./ra_tdog.tlk",
"OutputPath": "./output/",
"HakList": [
{
"Name": "ratdog_top",
"Path": "./ratdog_top/",
"CompileModels": false
},
{
"Name": "ratdog_content",
"Path": "./ratdog_content/",
"CompileModels": false
},
{
"Name": "ttr01_retex",
"Path": "./ttr01_retex/",
"CompileModels": false
},
{
"Name": "tdc01_retex",
"Path": "./tdc01_retex/",
"CompileModels": false
},
{
"Name": "tin01_retex",
"Path": "./tin01_retex/",
"CompileModels": false
},
{
"Name": "tdm01_zwer_mines",
"Path": "./tdm01_zwer_mines/",
"CompileModels": false
},
{
"Name": "bio_plc_override",
"Path": "./bio_plc_override/",
"CompileModels": false
},
{
"Name": "tde01_pq_retex",
"Path": "./tde01_pq_retex/",
"CompileModels": false
},
{
"Name": "tcn01_retex",
"Path": "./tcn01_retex/",
"CompileModels": false
},
{
"Name": "biocastles_ee",
"Path": "./biocastles_ee/",
"CompileModels": false
},
]
}