Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
114 lines
2.9 KiB
Plaintext
114 lines
2.9 KiB
Plaintext
# Rewritten by CleanModels 3 Version 3.2.2.1 Sat Dec 09 16:04:09 2017
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#MAXWALKMESH ASCII
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beginwalkmeshgeom tic01_b06_01
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node aabb plane1337
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parent tic01_b06_01
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wirecolor 1 1 1
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bitmap NULL
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orientation 0 0 0 0
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position 0 0 0
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verts 20
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faces 26
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endnode
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endwalkmeshgeom tic01_b06_01
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