Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
55 lines
1.0 KiB
Plaintext
55 lines
1.0 KiB
Plaintext
# Exported from NWmax 0.8 b61 at 7/3/2020 10:46:24 AM
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# wok file
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#
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#NWmax WALKMESH ASCII
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beginwalkmeshgeom dct01_h11_03
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node aabb Plane1285
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parent dct01_h11_03
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position -3.05176e-006 6.10352e-007 3.45028e-007
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orientation 1.0 0.0 0.0 0.0
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wirecolor 1.0 1.0 1.0
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multimaterial 20
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Dirt
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Obscuring
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Grass
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Stone
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Wood
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Water
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Nonwalk
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Transparent
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Carpet
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Metal
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Puddles
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Swamp
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Mud
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Leaves
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Lava
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BottomlessPit
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DeepWater
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Door
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Snow
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Sand
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ambient 0.0 0.0 0.0
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diffuse 0.5 0.5 0.5
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specular 0.0 0.0 0.0
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shininess 10.0
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bitmap Stone
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verts 4
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-5.0 5.0 0.0
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-5.0 -5.0 0.0
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5.0 5.0 0.0
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5.0 -5.0 0.0
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faces 2
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0 1 2 1 0 1 2 4
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3 2 1 1 3 2 1 4
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tverts 4
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-0.998502 -0.499001 0
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-0.998502 -0.998501 0
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-0.499001 -0.499001 0
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-0.499001 -0.998501 0
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aabb -5.0 -5.0 -5e-007 5.0 5.0 -5e-007 -1
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-5.0 -5.0 -5e-007 5.0 5.0 -5e-007 0
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-5.0 -5.0 -5e-007 5.0 5.0 -5e-007 1
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endnode
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endwalkmeshgeom dct01_h11_03
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