RATDOG/README.md
Jaysyn904 52d65cb598 Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
2021-09-06 22:02:47 -04:00

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# Welcome to Project RATDOG
The goal of this project is to polish, modernize & make fit for multiplayer the *Beyond the Dungeon of Graves* Neverwinter Nights module by Tolen, which is based on the pen & paper module *Rappan Athuk: The Dungeon of Graves* by Necromancer Games.
## Features
TBD
### Contributions & Thanks
Tolen, the original mod author.
Pstemarie & The Amethyst Dragon - Project Reforged + Project Q Shield and Weapon Override
Jasperre - Jasperre's AI
sixesthrice - Undead Redux 2
Evil Asmo & Sebastian Cain - Montlethia Dynamic Goblins
Diademus - Orc & Zombie models
Kris C. - Revised Vrock (Wings/Weapons)
ZeornWarlock - Orcus portrait
Script Wrecked - (TCN01) City Exterior Reskin
Toro & Zwerkules - (TTR01) Rural Override
Pstemarie - (TDC01) Crypt Roof & Reskin
Zwerkules & Hellfire - (TDM01) Caves & Mines Override
Zwerkules - Bioware placeables Override
wes471 - (TIN01) City Interior Override
Pstemarie & Winternite - (TDE01) Project Q Dungeon Override
Ancarion & Winternite - (TIC01) Castle Interior Dark Override
Ancarion - (TNI01) Castle Interior 2 Override
#### The CEP Team
#### Stratovarious & The PRC Team