Removed JAI, added CODI AI. Fixed encounters & NPCs in Forest of Hope Central. Fixed Outcast store not opening. Added Druid Grove & associated NPCS.
68 lines
1.4 KiB
Plaintext
68 lines
1.4 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name ra_ai_userdef
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//:: Copyright (c) 2022 Project RATDOG
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//:://////////////////////////////////////////////
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/*
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NPC OnUserDefined event script caller to run
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CODI AI & PRC events.
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May need to actually disable most of this for
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the CODI AI.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 20221201
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//:://////////////////////////////////////////////
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const int EVENT_USER_DEFINED_PRESPAWN = 1510;
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const int EVENT_USER_DEFINED_POSTSPAWN = 1511;
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void main()
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{
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int nUser = GetUserDefinedEventNumber();
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if(nUser == EVENT_HEARTBEAT ) //HEARTBEAT
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{
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}
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else if(nUser == EVENT_PERCEIVE) // PERCEIVE
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{
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}
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else if(nUser == EVENT_END_COMBAT_ROUND) // END OF COMBAT
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{
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}
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else if(nUser == EVENT_DIALOGUE) // ON DIALOGUE
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{
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}
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else if(nUser == EVENT_ATTACKED) // ATTACKED
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{
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}
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else if(nUser == EVENT_DAMAGED) // DAMAGED
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{
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}
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else if(nUser == 1007) // DEATH - do not use for critical code, does not fire reliably all the time
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{
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}
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else if(nUser == EVENT_DISTURBED) // DISTURBED
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{
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}
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else if (nUser == EVENT_USER_DEFINED_PRESPAWN)
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{
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}
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else if (nUser == EVENT_USER_DEFINED_POSTSPAWN)
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{
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}
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//:: Execute the PRC NPC OnUserDef script
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ExecuteScript("prc_npc_userdef", OBJECT_SELF);
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}
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