RATDOG/_content/ratdog_anatomy/pml0_neck005.mdl
Jaysyn904 909da8ff18 Added helms and dynamic goblins
Added  helms and dynamic goblins.  Added onEnter spawner scripts to all dungeon areas.  Fixed the Dishonest Patrol to be dynamic & more like PnP.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
2022-11-30 00:45:38 -05:00

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#MAXMODEL ASCII
# model: pml0_neck005
filedependancy pma0_neck005.max
newmodel pml0_neck005
setsupermodel pml0_neck005 NULL
classification character
setanimationscale 1
#MAXGEOM ASCII
beginmodelgeom pml0_neck005
node dummy pml0_neck005
parent NULL
#part-number 0
endnode
node trimesh pml0_neck005g
parent pml0_neck005
#part-number 1
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0
shininess 1
bitmap pmh0_neck005
verts 10
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-0.0574574992 0.00385508011 0.000232652994
-0.0444299988 0.0136505999 0.0504201017
tverts 16
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0.979192019 0.0990903005 0
0.0525006987 0.0975302011 0
0.884085 0.922142982 0
0.0774960965 0.931523979 0
faces 16
0 1 2 1 0 1 2 1
3 1 0 1 3 4 5 1
4 2 5 1 6 2 7 1
0 2 4 1 0 2 6 1
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3 0 6 1 3 5 8 1
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8 3 6 1 13 3 8 1
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position 0.0000000 0.0000000 0.0000000
orientation 0 0 0 0
endnode
endmodelgeom pml0_neck005
donemodel pml0_neck005