#include "inc_examine"

void main()
{
    object oPlayer = GetLastGuiEventPlayer();
    int nType = GetLastGuiEventType();
    object oTarget = GetLastGuiEventObject();
    int nValue = GetLastGuiEventInteger();

    if (nType == GUIEVENT_DISABLED_PANEL_ATTEMPT_OPEN)
    {
        if (nValue == GUI_PANEL_EXAMINE_CREATURE || nValue == GUI_PANEL_EXAMINE_ITEM ||
            nValue == GUI_PANEL_EXAMINE_PLACEABLE || nValue == GUI_PANEL_EXAMINE_DOOR)
        {
            Examine_HandleGUIEvents(oPlayer, oTarget, nValue);
        }
    }
}