/*   Script generated by
Lilac Soul's NWN Script Generator, v. 2.1

For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625    */

//Can go OnDamaged, OnDisturbed, OnSpellCastAt, creature heartbeats, etc.
void main()
{

object oPC = GetLastHostileActor();

if (!GetIsPC(oPC)) return;

object oCaster;
oCaster = OBJECT_SELF;

object oTarget;
oTarget = oPC;

AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_FIREBALL, oTarget, METAMAGIC_ANY, TRUE, 6, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));

}