2DA V2.0

       Corner1     Edge         Corner2     Height     Model
0      Library     ****         Library     0          tic01_Z01_01
1      Rich        ****         Rich        0          tic01_Z02_01
2      Stone       ****         Stone       0          tic01_Z03_01
3      Storage     ****         Storage     0          tic01_Z04_01
4      Jail        ****         Jail        0          tic01_Z05_01
5      Wall        ****         Stone       0          tic01_Z06_01
6      Wall        ****         Jail        0          tic01_Z07_01
7      Wall        ****         Library     0          tic01_Z08_01
8      Wall        ****         Rich        0          tic01_Z09_01
9      Wall        ****         Storage     0          tic01_Z10_01
10     Wall        Corridor     Wall        0          tic01_Z11_01
11     Library     ****         ****        0          tic01_Z01_01
12     Rich        ****         ****        0          tic01_Z02_01
13     Stone       ****         ****        0          tic01_Z03_01
14     Storage     ****         ****        0          tic01_Z04_01
15     Jail        ****         ****        0          tic01_Z05_01
16     Wall        ****         ****        0          tic01_O20_01
17     Wall        ****         Wall        0          tic01_O20_01
18     Wall        Doorway      Wall        0          tic01_Z12_01