Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
Added: Reforged, Undead Redux 2, Goblin, Ogre & Orc override content. Updated appearance & placeables 2DA files to EE. Added NPC spawners for Goldeyes, Paladins, Town Guards. Added functionality to the mob randomizer.
Added BESIE, Markshire's Nomeclature & started initial setup for commoners in Baleas.