9 Commits

Author SHA1 Message Date
Jaysyn904
2105778d4c Fixed creature hak name, added more quest persistence
Fixed creature hak name, added more quest persistence.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
2022-06-19 23:39:17 -04:00
Jaysyn904
b55c3cf1f3 End of Year updates.
End of Year updates.
2021-12-29 01:54:32 -05:00
Jaysyn904
7fab5d1710 Dupe file removal.
Removed weapon models duped in the CEP 3 facelift haks.  More henchman & packages work.
2021-10-12 23:34:41 -04:00
Jaysyn904
79303e9f79 Removed dupe tilesets.
Removed tilesets that were made extraneous by the CEP3 Facelift haks.
2021-10-09 18:29:34 -04:00
Jaysyn904
e870de8a20 File Reorganization
File Reorganization.  Initialized ratdog_creature hak & added Project Q overrides & other models.  Continued dynamic swapover & upgrade.
2021-10-02 03:15:34 -04:00
Jaysyn904
3e3128ed1e Bugfix pass.
Fixed onRespawn & onDying scripts.  Fixed XP awards.  Added temple hospital & library.
2021-09-25 20:28:28 -04:00
Jaysyn904
6195a6cf23 Bugfixing pass
Bugfixing pass.  Spawn swapovers.  Broom!
2021-09-25 14:13:00 -04:00
Jaysyn904
d835d01649 Continuing dynamic spawn swapover
Continuing dynamic spawn swapover.  Got city exterior done, started on South Coast Road hostile spawns & dynamic bandits.
2021-09-07 22:44:00 -04:00
Jaysyn904
0f13e6c538 Initial module commit
Initial module commit.
2021-08-29 23:34:48 -04:00