File management, mostly.

Moved some files around, added a few more overrides.  Made DDS for all the non-icon TGAs.
This commit is contained in:
Jaysyn904
2021-09-04 20:33:14 -04:00
parent 732d63e1f3
commit 9dab8ee81e
345 changed files with 89966 additions and 16411 deletions

View File

@@ -2,15 +2,7 @@
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": [
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "Basic innkeeper that activates the general store."
}
}
]
"value": []
},
"Door List": {
"type": "list",

View File

@@ -580,13 +580,6 @@
"type": "cexostring",
"value": "BESIE Persistent World Respawner\r\nBy: Ray Miller\r\nkaynekayne@bigfoot.com\r\n\r\nChance to Respawn\r\n(each hb after reset time) = Hit Points / 100\r\nLevel = Fortitude save\r\nReset Time (in minutes) = Reflex save\r\nSpawner Number = Will Save\r\nEncounter Table = Tag\r\n\r\nA full standard table consists of \"re_abcdeghimput0\" :\r\na = animal\r\nb = bandit\r\nc = construct\r\nd = dragon\r\ne = elemental\r\ng = giant\r\nh = humanoid\r\ni = instect\r\nm = magical beast / miscellaneous\r\nn = aberration\r\np = planar\r\nu = undead\r\nt0 = assign standard treasure table to the encounter"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Persistent World Random Encounter Spawner\r\nBy: Ray Miller\r\nkaynekayne@bigfoot.com\r\n\r\nChance of Encounter = Hit Points / 100\r\nEncounter Level = Fortitude save\r\nCheck Distance = Reflex save\r\nMaximum Encounter Distance = Will save\r\nEncounter Table = Tag\r\n\r\nA full standard table consists of \"re_abcdeghimnput0\" :\r\na = animal\r\nb = bandit\r\nc = construct\r\nd = dragon\r\ne = elemental\r\ng = giant\r\nh = humanoid\r\ni = instect\r\nm = magical beast / miscellaneous\r\nn = aberration\r\np = planar\r\nu = undead\r\nt0 = assign standard treasure table to the encounter"
}
}
]
},