Added helms and dynamic goblins
Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile. Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
This commit is contained in:
@@ -17750,7 +17750,7 @@
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},
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"RESREF": {
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"type": "resref",
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"value": "sheriffostland"
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"value": "sheriff_ostland"
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}
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},
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{
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@@ -18093,7 +18093,7 @@
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"__struct_id": 0,
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"CR": {
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"type": "float",
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"value": 2.0
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"value": 3.0
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},
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"FACTION": {
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"type": "cexostring",
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@@ -18105,14 +18105,14 @@
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},
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"RESREF": {
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"type": "resref",
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"value": "erlin"
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"value": "bandit_erlin"
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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"type": "float",
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"value": 2.0
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"value": 3.0
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},
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"FACTION": {
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"type": "cexostring",
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@@ -18124,7 +18124,7 @@
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},
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"RESREF": {
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"type": "resref",
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"value": "npc_gortizin"
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"value": "bandit_gortizin"
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}
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},
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{
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@@ -18314,6 +18314,25 @@
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"value": 12367
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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"type": "float",
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"value": 2.0
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},
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"FACTION": {
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"type": "cexostring",
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"value": "bandit2"
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},
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"NAME": {
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"type": "cexostring",
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"value": "Bandit Footman, Human"
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},
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"RESREF": {
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"type": "resref",
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"value": "bandit_footman"
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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@@ -18938,7 +18957,7 @@
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},
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"RESREF": {
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"type": "resref",
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"value": "felrara"
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"value": "bandit_felrara"
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}
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},
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{
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