Added helms and dynamic goblins

Added  helms and dynamic goblins.  Added onEnter spawner scripts to all dungeon areas.  Fixed the Dishonest Patrol to be dynamic & more like PnP.  Full compile.

Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
This commit is contained in:
Jaysyn904
2022-11-30 00:45:38 -05:00
parent 8989a30fc8
commit 909da8ff18
1647 changed files with 896882 additions and 37126 deletions

View File

@@ -17750,7 +17750,7 @@
},
"RESREF": {
"type": "resref",
"value": "sheriffostland"
"value": "sheriff_ostland"
}
},
{
@@ -18093,7 +18093,7 @@
"__struct_id": 0,
"CR": {
"type": "float",
"value": 2.0
"value": 3.0
},
"FACTION": {
"type": "cexostring",
@@ -18105,14 +18105,14 @@
},
"RESREF": {
"type": "resref",
"value": "erlin"
"value": "bandit_erlin"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 2.0
"value": 3.0
},
"FACTION": {
"type": "cexostring",
@@ -18124,7 +18124,7 @@
},
"RESREF": {
"type": "resref",
"value": "npc_gortizin"
"value": "bandit_gortizin"
}
},
{
@@ -18314,6 +18314,25 @@
"value": 12367
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 2.0
},
"FACTION": {
"type": "cexostring",
"value": "bandit2"
},
"NAME": {
"type": "cexostring",
"value": "Bandit Footman, Human"
},
"RESREF": {
"type": "resref",
"value": "bandit_footman"
}
},
{
"__struct_id": 0,
"CR": {
@@ -18938,7 +18957,7 @@
},
"RESREF": {
"type": "resref",
"value": "felrara"
"value": "bandit_felrara"
}
},
{