Added helms and dynamic goblins
Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile. Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
This commit is contained in:
105
_content/ratdog_anatomy/pml0_footr202.mdl
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105
_content/ratdog_anatomy/pml0_footr202.mdl
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# Rewritten by CleanModels 3 Version 3.7.0 [990e9a0] Tue Nov 22 12:29:59 2022
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#MAXMODEL ASCII
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filedependency Unknown
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newmodel pml0_footr202
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classification CHARACTER
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setsupermodel pml0_footr202 NULL
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setanimationscale 0.9
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#MAXGEOM ASCII
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beginmodelgeom pml0_footr202
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node dummy pml0_footr202
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parent NULL
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endnode
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node trimesh pml0_footr202g
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parent pml0_footr202
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position 0.0000000 0.0000000 0.0000000
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orientation 1 0 0 0
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wirecolor 1 1 1
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tilefade 0
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scale 1
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render 1
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shadow 1
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beaming 0
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inheritcolor 0
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rotatetexture 0
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transparencyhint 0
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center 1.07898 6.23931 -4.07419
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ambient 1 1 1
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diffuse 1 1 1
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specular 0 0 0
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shininess 27
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selfillumcolor 0 0 0
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alpha 1
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bitmap NULL
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verts 15
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0.0106071 0.0860828 -0.0331465
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faces 26
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8 5 0 1 16 14 0 5
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2 13 1 1 4 23 1 1
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4 11 12 1 5 21 22 1
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11 10 13 1 21 20 23 1
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10 11 7 1 20 21 17 4
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12 9 3 1 22 19 3 3
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9 12 13 1 19 22 23 1
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11 13 12 1 21 23 22 1
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2 9 13 1 4 19 23 1
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1 14 0 1 1 24 0 4
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0 14 8 1 0 24 16 5
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tverts 25
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0.356535 0.116431 0
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0.347814 0.279828 0
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0.212032 0.183036 0
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0.0461828 0.93039 0
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0.296673 0.546774 0
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0.451045 0.199299 0
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endnode
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endmodelgeom pml0_footr202
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donemodel pml0_footr202
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