Added (2) Castle Interior overrides

Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
This commit is contained in:
Jaysyn904
2021-09-06 22:02:47 -04:00
parent 4b6d20bbc2
commit 52d65cb598
1933 changed files with 2269912 additions and 88289 deletions

View File

@@ -16890,6 +16890,25 @@
"value": "npc_com_hf_m002"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 12.0
},
"FACTION": {
"type": "cexostring",
"value": "Merchant"
},
"NAME": {
"type": "cexostring",
"value": "General Jack"
},
"RESREF": {
"type": "resref",
"value": "npc_jack"
}
},
{
"__struct_id": 0,
"CR": {
@@ -16909,6 +16928,25 @@
"value": "huey"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 4.0
},
"FACTION": {
"type": "cexostring",
"value": "Merchant"
},
"NAME": {
"type": "cexostring",
"value": "Jane the Merchant"
},
"RESREF": {
"type": "resref",
"value": "npc_jane"
}
},
{
"__struct_id": 0,
"CR": {
@@ -18214,6 +18252,25 @@
"value": "bandit003"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 15.0
},
"FACTION": {
"type": "cexostring",
"value": "Merchant"
},
"NAME": {
"type": "cexostring",
"value": "Overgold Vicho"
},
"RESREF": {
"type": "resref",
"value": "npc_ovg_vicho"
}
},
{
"__struct_id": 0,
"CR": {
@@ -18252,6 +18309,25 @@
"value": "priest"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 3.0
},
"FACTION": {
"type": "cexostring",
"value": "Commoner"
},
"NAME": {
"type": "cexostring",
"value": "Prostitute"
},
"RESREF": {
"type": "resref",
"value": "npc_pro_hu_f001"
}
},
{
"__struct_id": 0,
"CR": {