Added Lord of Worms Gut tileset

Added Lord of Worms Gut tileset.  Full compile.
This commit is contained in:
Jaysyn904 2023-08-30 23:21:30 -04:00
parent c0e04f09c3
commit 2f9f5fe435
97 changed files with 6954 additions and 3 deletions
_content
_module

@ -2,6 +2,11 @@
"TlkPath": "./ra_tdog.tlk",
"OutputPath": "./output/",
"HakList": [
{
"Name": "wrm_stomach",
"Path": "./wrm_stomach/",
"CompileModels": false
},
{
"Name": "tmd19a_deepcave",
"Path": "./tmd19a_deepcave/",

@ -262,3 +262,60 @@
258 **** **** **** **** ****
259 **** **** **** **** ****
260 **** **** **** **** ****
261 **** **** **** **** ****
262 **** **** **** **** ****
263 **** **** **** **** ****
264 **** **** **** **** ****
265 **** **** **** **** ****
266 **** **** **** **** ****
267 **** **** **** **** ****
268 **** **** **** **** ****
269 **** **** **** **** ****
270 **** **** **** **** ****
271 **** **** **** **** ****
272 **** **** **** **** ****
273 **** **** **** **** ****
274 **** **** **** **** ****
275 **** **** **** **** ****
276 **** **** **** **** ****
277 **** **** **** **** ****
278 **** **** **** **** ****
279 **** **** **** **** ****
280 **** **** **** **** ****
281 **** **** **** **** ****
282 **** **** **** **** ****
283 **** **** **** **** ****
284 **** **** **** **** ****
285 **** **** **** **** ****
286 **** **** **** **** ****
287 **** **** **** **** ****
288 **** **** **** **** ****
289 **** **** **** **** ****
290 **** **** **** **** ****
291 **** **** **** **** ****
292 **** **** **** **** ****
293 **** **** **** **** ****
294 **** **** **** **** ****
295 **** **** **** **** ****
296 **** **** **** **** ****
297 **** **** **** **** ****
298 **** **** **** **** ****
299 **** **** **** **** ****
300 **** **** **** **** ****
301 **** **** **** **** ****
302 **** **** **** **** ****
303 **** **** **** **** ****
304 **** **** **** **** ****
305 **** **** **** **** ****
306 **** **** **** **** ****
307 **** **** **** **** ****
308 **** **** **** **** ****
309 **** **** **** **** ****
310 **** **** **** **** ****
311 **** **** **** **** ****
312 **** **** **** **** ****
313 **** **** **** **** ****
314 **** **** **** **** ****
315 Tummy01 AREA_TRANSITION_TUMMY_01 LS_TMS_01 TMS01 ****
316 Tummy02 AREA_TRANSITION_TUMMY_02 LS_TMS_02 TMS01 ****
317 Tummy03 AREA_TRANSITION_TUMMY_03 LS_TMS_03 TMS01 ****

File diff suppressed because it is too large Load Diff

@ -0,0 +1,341 @@
# Exported from NWmax 0.8 b60 at 10/9/2011 12:55:09 PM
# mdl file
#
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filedependancy Unknown
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# Exported from NWmax 0.8 b60 at 10/9/2011 12:55:15 PM
# mdl file
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-2.7 -1.67 -0.51 2.11 2.58 -0.34 8
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-0.89 -5.0 -0.51 5.0 5.0 0.51 -1
1.67 -5.0 -0.51 5.0 3.0 0.1 -1
1.67 -5.0 -0.51 5.0 -1.67 -0.28 -1
1.67 -5.0 -0.51 5.0 -1.67 -0.28 5
1.67 -5.0 -0.51 5.0 -1.67 -0.28 4
1.67 -1.67 -0.51 5.0 3.0 0.1 10
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-0.89 -1.67 -0.51 5.0 5.0 0.51 -1
1.67 -1.67 -0.51 5.0 3.0 0.1 -1
1.67 -1.67 -0.51 5.0 3.0 0.1 11
5.0 -1.67 -0.51 5.0 3.0 0.1 19
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1.67 2.58 -0.34 5.0 5.0 0.51 -1
1.67 2.58 -0.34 5.0 5.0 0.51 17
2.11 2.58 -0.34 5.0 5.0 0.51 -1
2.11 2.58 -0.34 5.0 5.0 0.51 16
5.0 3.0 0.1 5.0 5.0 0.51 18
endnode
endmodelgeom TMS01_S01_03
donemodel TMS01_S01_03

File diff suppressed because it is too large Load Diff

@ -0,0 +1,94 @@
# Exported from NWmax 0.8 b60 at 10/9/2011 12:34:38 PM
# mdl file
#
#NWmax MODEL ASCII
# model: TMS01_S01_XX
#local file: Unknown
filedependancy Unknown
newmodel TMS01_S01_XX
setsupermodel TMS01_S01_XX NULL
classification Character
setanimationscale 1.0
#NWmax GEOM ASCII
beginmodelgeom TMS01_S01_XX
node dummy TMS01_S01_XX
parent NULL
endnode
node trimesh floor
parent TMS01_S01_XX
position 0.0 0.0 0.0
orientation 1.0 0.0 0.0 0.0
wirecolor 0.552941 0.027451 0.227451
ambient 1.0 1.0 1.0
diffuse 1.0 1.0 1.0
specular 0.0 0.0 0.0
shininess 10.0
bitmap tcn01_black
verts 4
-5.0 -5.0 0.0
5.0 -5.0 0.0
-5.0 5.0 0.0
5.0 5.0 0.0
faces 2
2 0 3 1 2 0 3 1
1 3 0 1 1 3 0 1
tverts 4
0.000499517 0.000499755 0
0.9995 0.000499517 0
0.000499755 0.999501 0
0.999501 0.9995 0
endnode
node aabb WOK
parent TMS01_S01_XX
position 0.0 0.0 0.0
orientation 1.0 0.0 0.0 0.0
wirecolor 0.552941 0.027451 0.227451
multimaterial 20
Dirt
Obscuring
Grass
Stone
Wood
Water
Nonwalk
Transparent
Carpet
Metal
Puddles
Swamp
Mud
Leaves
Lava
BottomlessPit
DeepWater
Door
Snow
Sand
ambient 0.588 0.588 0.588
diffuse 1.0 1.0 1.0
specular 0.0 0.0 0.0
shininess 10.0
bitmap Obscuring
verts 4
-5.0 -5.0 0.0
5.0 -5.0 0.0
-5.0 5.0 0.0
5.0 5.0 0.0
faces 2
2 0 3 1 6 4 7 2
1 3 0 1 5 7 4 2
tverts 8
0.0 0.0 0
1.0 0.0 0
0.0 0.0 0
1.0 0.0 0
0.0 0.0 0
1.0 0.0 0
0.0 1.0 0
1.0 1.0 0
aabb -5.0 -5.0 0.0 5.0 5.0 0.0 -1
-5.0 -5.0 0.0 5.0 5.0 0.0 0
-5.0 -5.0 0.0 5.0 5.0 0.0 1
endnode
endmodelgeom TMS01_S01_XX
donemodel TMS01_S01_XX

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@ -0,0 +1,671 @@
; created with .Set Editor Beta 0.85
; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
[GENERAL]
Name=TMS01
Type=SET
Version=V1.0
Interior=0
HasHeightTransition=0
EnvMap=ttr01__ref01
Transition=5
DisplayName=2325
Border=Grass
Default=Grass
Floor=Grass
[GRASS]
Grass=1
Density=5.000
Height=1.000
AmbientRed=0.800
AmbientGreen=0.600
AmbientBlue=0.300
DiffuseRed=0.800
DiffuseGreen=0.600
DiffuseBlue=0.300
[TERRAIN TYPES]
Count=1
[TERRAIN0]
Name=Grass
StrRef=63635
[CROSSER TYPES]
Count=1
[CROSSER0]
Name=Wall
StrRef=63301
[PRIMARY RULES]
Count=0
[SECONDARY RULES]
Count=0
[TILES]
Count=21
[TILE0]
Model=tms01_a01_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=1
TopRight=Grass
TopRightHeight=1
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=MI_temp01
[TILE1]
Model=tms01_a02_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=1
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=MI_temp01
[TILE2]
Model=tms01_a03_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=1
BottomLeft=Grass
BottomLeftHeight=1
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=O
Orientation=0
ImageMap2D=MI_temp01
[TILE3]
Model=tms01_a04_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=1
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=MI_temp01
[TILE4]
Model=tms01_b02_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=MI_temp01
[TILE5]
Model=tms01_b01_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=MI_temp01
[TILE6]
Model=tms01_b03_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=Wall
Right=
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=MI_temp01
[TILE7]
Model=tms01_b04_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=Wall
Right=Wall
Bottom=Wall
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=MI_temp01
[TILE8]
Model=tms01_b05_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=Wall
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=MI_temp01
[TILE9]
Model=tms01_b07_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=1
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=1
Top=
Right=Wall
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=MI_temp01
[TILE10]
Model=tms01_b08_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=1
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Wall
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=MI_temp01
[TILE11]
Model=tms01_b09_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=1
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=1
Top=
Right=Wall
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=180
ImageMap2D=MI_temp01
[TILE12]
Model=tms01_c01_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_temp01
[TILE13]
Model=tms01_c03_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_temp01
[TILE14]
Model=tms01_c05_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_temp01
[TILE15]
Model=tms01_c06_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_temp01
[TILE16]
Model=TMS01_S01_01
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=mi_TMS01_S01_01
[TILE17]
Model=TMS01_S01_02
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=3
PathNode=B
Orientation=0
ImageMap2D=mi_TMS01_S01_02
[TILE18]
Model=TMS01_S01_03
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=mi_TMS01_S01_03
[TILE19]
Model=TMS01_S01_04
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=mi_TMS01_S01_04
[TILE20]
Model=TMS01_S01_XX
WalkMesh=msb01
TopLeft=Grass
TopLeftHeight=0
TopRight=Grass
TopRightHeight=0
BottomLeft=Grass
BottomLeftHeight=0
BottomRight=Grass
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=mi_TMS01_S01_XX
[GROUPS]
Count=4
[GROUP0]
Name=AntHill
StrRef=63636
Rows=1
Columns=1
Tile0=13
[GROUP1]
Name=DragonSkeleton_2x1
StrRef=63637
Rows=2
Columns=1
Tile0=15
Tile1=14
[GROUP2]
Name=Stomach_2x2
Rows=2
Columns=2
Tile0=16
Tile1=17
Tile2=18
Tile3=19
[GROUP3]
Name=BlackTile_1x1
Rows=1
Columns=1
Tile0=20

@ -0,0 +1,164 @@
# Exported from NWmax 0.8 b60 at 10/9/2011 12:55:02 PM
# wok file
#
#NWmax WALKMESH ASCII
beginwalkmeshgeom TMS01_S01_01
node aabb WOK_01
parent TMS01_S01_01
position 3.05176e-007 3.05176e-007 -0.36625
orientation 1.0 0.0 0.0 0.0
wirecolor 0.101961 0.694118 0.576471
multimaterial 20
Dirt
Obscuring
Grass
Stone
Wood
Water
Nonwalk
Transparent
Carpet
Metal
Puddles
Swamp
Mud
Leaves
Lava
BottomlessPit
DeepWater
Door
Snow
Sand
ambient 0.588 0.588 0.588
diffuse 1.0 1.0 1.0
specular 0.0 0.0 0.0
shininess 10.0
bitmap Obscuring
verts 16
-5.0 -5.0 0.37
-1.67 -5.0 0.37
1.67 -5.0 0.37
-5.0 -1.67 0.37
-1.17 -1.67 0.37
1.67 -3.52 0.37
-5.0 1.67 0.37
-2.89 1.67 0.37
1.67 1.67 -0.42
5.0 -5.0 0.37
5.0 1.67 -0.42
-5.0 5.0 0.37
-3.21 5.0 0.37
1.67 5.0 -0.42
5.0 5.0 -0.42
5.0 -3.56 0.43
faces 18
0 1 4 1 0 1 2 2
4 3 0 1 3 4 5 2
1 2 5 1 6 7 8 2
5 4 1 1 9 10 11 2
3 4 7 1 12 13 14 2
7 6 3 1 15 16 17 2
4 5 8 1 18 19 20 6
8 7 4 1 21 22 23 6
5 15 10 1 24 25 26 6
10 8 5 1 27 28 29 6
6 7 12 1 30 31 32 2
12 11 6 1 33 34 35 2
7 8 13 1 36 37 38 6
13 12 7 1 39 40 41 6
8 10 14 1 42 43 44 6
14 13 8 1 45 46 47 6
5 2 9 1 48 49 50 2
9 15 5 1 51 52 53 2
tverts 54
0.0 0.0 0
0.166667 0.0 0
0.166667 0.166667 0
0.166667 0.166667 0
0.0 0.166667 0
0.0 0.0 0
0.166667 0.0 0
0.333333 0.0 0
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0.166667 0.0 0
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0.166667 0.333333 0
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0.5 0.333333 0
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0.0 0.333333 0
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0.166667 0.5 0
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0.0 0.333333 0
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0.333333 0.166667 0
0.333333 0.0 0
0.5 0.0 0
0.5 0.0 0
0.494106 0.166667 0
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aabb -5.0 -5.0 -0.42 5.0 5.0 0.43 -1
-5.0 -5.0 -0.42 1.67 5.0 0.37 -1
-5.0 -5.0 0.37 1.67 1.67 0.37 -1
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-5.0 -5.0 0.37 -1.17 -1.67 0.37 1
-5.0 -5.0 0.37 -1.17 -1.67 0.37 0
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-1.67 -5.0 0.37 1.67 -1.67 0.37 3
-5.0 -1.67 -0.42 1.67 5.0 0.37 -1
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1.67 1.67 -0.42 5.0 5.0 -0.42 -1
1.67 1.67 -0.42 5.0 5.0 -0.42 15
1.67 1.67 -0.42 5.0 5.0 -0.42 14
endnode
endwalkmeshgeom TMS01_S01_01

@ -0,0 +1,177 @@
# Exported from NWmax 0.8 b60 at 10/9/2011 12:55:09 PM
# wok file
#
#NWmax WALKMESH ASCII
beginwalkmeshgeom TMS01_S01_02
node aabb WOK_02
parent TMS01_S01_02
position 6.10352e-007 3.05176e-007 -0.478761
orientation 1.0 0.0 0.0 0.0
wirecolor 0.101961 0.694118 0.576471
multimaterial 20
Dirt
Obscuring
Grass
Stone
Wood
Water
Nonwalk
Transparent
Carpet
Metal
Puddles
Swamp
Mud
Leaves
Lava
BottomlessPit
DeepWater
Door
Snow
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# Exported from NWmax 0.8 b60 at 10/9/2011 12:55:15 PM
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# Exported from NWmax 0.8 b60 at 10/9/2011 12:55:22 PM
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"value": 0
}
},
{
"__struct_id": 1,
"Tile_AnimLoop1": {
"type": "byte",
"value": 1
},
"Tile_AnimLoop2": {
"type": "byte",
"value": 1
},
"Tile_AnimLoop3": {
"type": "byte",
"value": 1
},
"Tile_Height": {
"type": "int",
"value": 0
},
"Tile_ID": {
"type": "int",
"value": 18
},
"Tile_MainLight1": {
"type": "byte",
"value": 0
},
"Tile_MainLight2": {
"type": "byte",
"value": 0
},
"Tile_Orientation": {
"type": "int",
"value": 0
},
"Tile_SrcLight1": {
"type": "byte",
"value": 0
},
"Tile_SrcLight2": {
"type": "byte",
"value": 0
}
},
{
"__struct_id": 1,
"Tile_AnimLoop1": {
"type": "byte",
"value": 1
},
"Tile_AnimLoop2": {
"type": "byte",
"value": 1
},
"Tile_AnimLoop3": {
"type": "byte",
"value": 1
},
"Tile_Height": {
"type": "int",
"value": 0
},
"Tile_ID": {
"type": "int",
"value": 19
},
"Tile_MainLight1": {
"type": "byte",
"value": 0
},
"Tile_MainLight2": {
"type": "byte",
"value": 0
},
"Tile_Orientation": {
"type": "int",
"value": 0
},
"Tile_SrcLight1": {
"type": "byte",
"value": 0
},
"Tile_SrcLight2": {
"type": "byte",
"value": 0
}
}
]
},
"Tileset": {
"type": "resref",
"value": "tms01"
},
"Version": {
"type": "dword",
"value": 2
},
"Width": {
"type": "int",
"value": 2
},
"WindPower": {
"type": "int",
"value": 0
}
}

@ -87,7 +87,7 @@
"Name": {
"type": "cexolocstring",
"value": {
"0": "Horsefly Swap: Hermit's Hovel"
"0": "Horsefly Swamp: Hermit's Hovel"
}
},
"NoRest": {
@ -333,7 +333,7 @@
},
"Version": {
"type": "dword",
"value": 2
"value": 3
},
"Width": {
"type": "int",

@ -0,0 +1,39 @@
{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": []
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": []
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": []
},
"WaypointList": {
"type": "list",
"value": []
}
}

@ -0,0 +1,82 @@
{
"__data_type": "GIT ",
"AreaProperties": {
"__struct_id": 100,
"type": "struct",
"value": {
"__struct_id": 100,
"AmbientSndDay": {
"type": "int",
"value": 31
},
"AmbientSndDayVol": {
"type": "int",
"value": 32
},
"AmbientSndNight": {
"type": "int",
"value": 31
},
"AmbientSndNitVol": {
"type": "int",
"value": 32
},
"EnvAudio": {
"type": "int",
"value": 0
},
"MusicBattle": {
"type": "int",
"value": 34
},
"MusicDay": {
"type": "int",
"value": 20
},
"MusicDelay": {
"type": "int",
"value": 90000
},
"MusicNight": {
"type": "int",
"value": 20
}
}
},
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": []
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": []
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": []
},
"WaypointList": {
"type": "list",
"value": []
}
}

@ -1770,6 +1770,13 @@
"type": "resref",
"value": "horsefly_hovel"
}
},
{
"__struct_id": 6,
"Area_Name": {
"type": "resref",
"value": "cre_stomach001"
}
}
]
},
@ -2139,6 +2146,13 @@
"value": "wrm_mirkwood"
}
},
{
"__struct_id": 8,
"Mod_Hak": {
"type": "cexostring",
"value": "wrm_stomach"
}
},
{
"__struct_id": 8,
"Mod_Hak": {

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