25 lines
683 B
Plaintext
25 lines
683 B
Plaintext
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//:: at_spn_grn_slime
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//::
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//:: Spawns a small green slime
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#include "nw_i0_generic"
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void main()
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{
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object oSpawn;
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effect eVFX;
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object oSelf = OBJECT_SELF;
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// Get the PC who is in this conversation.
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object oPC = GetPCSpeaker();
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string sName = GetName(oPC);
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string sTag = GetTag(oSelf);
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// Spawn Small Green Slime.
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eVFX = EffectVisualEffect(VFX_COM_BLOOD_CRT_GREEN);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "zep_greenslimes", GetLocation(oSelf));
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AssignCommand(oSpawn, DetermineCombatRound(oPC));
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DelayCommand(0.3f, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSpawn));
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SetLocalInt(oPC, "FoundSlime"+sTag, 1);
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}
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