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RATDOG
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RATDOG
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_module
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nss
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ra_close_door.nss
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Module update. More NPCs & stores spawning instead of placed. Door scripts added. Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
//Closes door if it is open
void main()
{
End of Year updates. End of Year updates.
2021-12-29 01:54:32 -05:00
DelayCommand(10.0f,ActionCloseDoor(OBJECT_SELF));
Module update. More NPCs & stores spawning instead of placed. Door scripts added. Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
}
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