RATDOG/_module/nss/airlessaura3.nss

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#include "NW_I0_SPELLS"
#include "x2_inc_spellhook"
#include "inc_suffocate"
void main()
{
//Declare major variables
//Get the object that is exiting the AOE
object oTarget = GetExitingObject();
GiveBreath(oTarget);
}