2025-07-20 20:28:49 -04:00
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//#include "nui_i_main"
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#include "inc_perchest"
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#include "inc_transform"
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2023-08-18 23:16:27 -04:00
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void main()
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{
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2024-12-28 22:38:01 -05:00
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// Get the last player to use targeting mode
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object oPC = GetLastPlayerToSelectTarget();
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2025-07-20 20:28:49 -04:00
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object oTarget = GetTargetingModeSelectedObject();
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vector vPosition = GetTargetingModeSelectedPosition();
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PC_HandleDepositEvent(oPC, oTarget, vPosition);
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VT_HandleTargetEvent(oPC, oTarget, vPosition);
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2024-12-28 22:38:01 -05:00
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2025-07-20 20:28:49 -04:00
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//NUI_HandleEvents(oPC);
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2024-12-28 22:38:01 -05:00
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}
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