RATDOG/_module/nss/attpcnofact.nss

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#include "nw_i0_generic"
/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.2
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
//Put this on action taken in the conversation editor
void main()
{
object oPC = GetPCSpeaker();
object oTarget;
oTarget = OBJECT_SELF;
SetIsTemporaryEnemy(oPC, oTarget);
ActionAttack(oPC);
DetermineCombatRound(oPC);
}