63 lines
1.7 KiB
Plaintext
63 lines
1.7 KiB
Plaintext
|
///////////////////////////////////////
|
||
|
// Door Script - Allows only rogues to enter
|
||
|
//
|
||
|
////////////////////////////////////////
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
DelayCommand(10.0, ActionCloseDoor(OBJECT_SELF));
|
||
|
|
||
|
object oClicker = GetClickingObject();
|
||
|
object oTarget = GetTransitionTarget(OBJECT_SELF);
|
||
|
location lLoc = GetLocation(oTarget);
|
||
|
location lLoc2 = GetLocation(GetObjectByTag("WP_Throw_out"));
|
||
|
|
||
|
// Check if the PC has any levels in Rogue (works across all 8 class slots)
|
||
|
if (GetLevelByClass(CLASS_TYPE_ROGUE, oClicker) > 0)
|
||
|
AssignCommand(oClicker, JumpToLocation(lLoc));
|
||
|
else
|
||
|
AssignCommand(oClicker, JumpToLocation(lLoc2));
|
||
|
}
|
||
|
|
||
|
/* void main()
|
||
|
|
||
|
{
|
||
|
DelayCommand(10.0, ActionCloseDoor(OBJECT_SELF));
|
||
|
|
||
|
object oClicker = GetClickingObject();
|
||
|
object oTarget = GetTransitionTarget(OBJECT_SELF);
|
||
|
location lLoc = GetLocation(oTarget);
|
||
|
location lLoc2 = GetLocation(GetObjectByTag("WP_Throw_out"));
|
||
|
int oClass_1 = GetClassByPosition(1, oClicker);
|
||
|
int oClass_2 = GetClassByPosition(2, oClicker);
|
||
|
int oClass_3 = GetClassByPosition(3, oClicker);
|
||
|
int iPassed = 0;
|
||
|
|
||
|
if ((oClass_1==CLASS_TYPE_ROGUE)||(oClass_1==CLASS_TYPE_ROGUE))
|
||
|
iPassed = 1 ;
|
||
|
if((iPassed == 0) && (oClass_1==CLASS_TYPE_ROGUE))
|
||
|
iPassed = 1 ;
|
||
|
if ((oClass_2==CLASS_TYPE_ROGUE)||(oClass_2==CLASS_TYPE_ROGUE))
|
||
|
iPassed = 1 ;
|
||
|
if((iPassed == 0) && (oClass_2==CLASS_TYPE_ROGUE))
|
||
|
iPassed = 1 ;
|
||
|
if ((oClass_3==CLASS_TYPE_ROGUE)||(oClass_3==CLASS_TYPE_ROGUE))
|
||
|
iPassed = 1 ;
|
||
|
if((iPassed == 0) && (oClass_3==CLASS_TYPE_ROGUE))
|
||
|
iPassed = 1 ;
|
||
|
|
||
|
switch (iPassed)
|
||
|
{
|
||
|
case 0:
|
||
|
AssignCommand(oClicker,JumpToLocation(lLoc2));
|
||
|
break;
|
||
|
|
||
|
case 1:
|
||
|
AssignCommand(oClicker,JumpToLocation(lLoc));
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
} */
|