This website requires JavaScript.
Explore
Help
Sign In
Jaysyn
/
RATDOG
Watch
1
Star
0
Fork
0
You've already forked RATDOG
Code
Issues
2
Pull Requests
Packages
Projects
Releases
Wiki
Activity
RATDOG
/
_module
/
nss
/
ra_close_door.nss
7 lines
97 B
Plaintext
Raw
Permalink
Normal View
History
Unescape
Escape
Module update. More NPCs & stores spawning instead of placed. Door scripts added. Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
//Closes door if it is open
void main()
{
Area & spawner pass. Updated Aragnak's Isle & Lair, Bard College, Cazrak's Lair. Remade several items.
2021-12-30 01:18:45 -05:00
DelayCommand(13.0f,ActionCloseDoor(OBJECT_SELF));
Module update. More NPCs & stores spawning instead of placed. Door scripts added. Change all random commoners & nobles over to X2 AI scripts.
2021-09-06 01:12:39 -04:00
}
Reference in New Issue
Copy Permalink