RATDOG/_module/nss/nw_c2_vampireg9.nss

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//::///////////////////////////////////////////////
//:: NW_C2_VAMPIREG9.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Vampire gas, when spawned in tries to
move coffin with same name as self
*/
//:://////////////////////////////////////////////
//:: Created By: Brent
//:: Created On: January 2002
//:://////////////////////////////////////////////
void main()
{
// * search for nearest coffin
int bFound = FALSE;
int nCount = 0;
while (bFound == FALSE)
{
object oCoffin = GetObjectByTag(GetTag(OBJECT_SELF),nCount);
nCount++;
if (GetIsObjectValid(oCoffin) && (GetObjectType(oCoffin) == OBJECT_TYPE_PLACEABLE))
{
bFound = TRUE;
ActionMoveToObject(oCoffin, FALSE, 3.0); //* moving this number too close will make this break
ActionDoCommand(SignalEvent(OBJECT_SELF, EventUserDefined(7777)));
SetCommandable(FALSE);
}
else
// * if no coffin then destroy self
if (GetIsObjectValid(oCoffin) == FALSE)
{
bFound = TRUE;
DestroyObject(OBJECT_SELF, 0.1);
}
}
}