PoA_PRC8/_module/nss/sd_dth.nss
Jaysyn904 0dbb628b75 Added Skullkeep's dynamic loot generation system
Added Skullkeep's PRC8 compatible dynamic loot generation system.  Full compile.  Updated release archive.
2024-11-08 18:54:51 -05:00

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void main()
{
object oPC = GetLastUsedBy();
effect eLos = EffectDeath(TRUE);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eLos, oPC);
}