36 lines
993 B
Plaintext
36 lines
993 B
Plaintext
//Created by Genisys / Guile 5/23/08
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//This script is fired from the script in the OnEnter Event of the tracks
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//trigger in the party jail (script name "overspawnmsg") it basically
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//creates a portals for the PC's to escape (the portal is self destructive)
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void main()
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{
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object oTarget;
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object oSpawn;
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location lTarget;
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oTarget = GetWaypointByTag("jailportway");
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lTarget = GetLocation(oTarget);
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if(GetObjectByTag("jailportal") == OBJECT_INVALID)
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{
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oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "jailportal", lTarget);
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oTarget = oSpawn;
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HARM), oTarget));
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else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HARM), GetLocation(oTarget)));
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}
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//Otherwise kill the exit!!!
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else
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{
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SetPlotFlag(GetObjectByTag("jailportal"), FALSE);
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DestroyObject(GetObjectByTag("jailportal"), 0.0f);
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}
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}
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