25 lines
974 B
Plaintext
25 lines
974 B
Plaintext
// Modified by AW Olorin 1-12-2004
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// Includes Character name in Catacomb message.
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void main()
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{
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object oPlayer = GetEnteringObject();
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if (GetIsPC(oPlayer) && !GetIsDM(oPlayer)){
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string sReport;
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sReport = (GetPCPlayerName( oPlayer ) + "(" +
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GetName(oPlayer) + ")" +
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" has entered the catacombs." );
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SendMessageToAllDMs(sReport);
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}
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/* only execute for PC's entering an area */
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if(!GetIsPC(GetEnteringObject())) {
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return; }
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object oArea = GetArea(OBJECT_SELF);
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// place here the % chance of rest being interruped excample here 33% chance of rest being interuped
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SetLocalInt(oArea, "nMonChance",30);
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// place here the blueprint refrenfrence tag of the creature you wish to attack them
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// or place the word CUSTOM which will send a 201 event to the area starting your won script
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// here it is a goblin
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SetLocalString(oArea, "sMonster","nw_skelwarr01");
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}
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