Added several new undead models & facelifted overrides for other models. Added dozens of new undead creatures from Libris Mortis & the monster manuals. Added CODI Core AI. Added NESS spawner system. Added randomized respawning trap system. Added undead feeding system. Greatly revamped Catacombs & Halls of the Dead. Updated nimtools. Full compile. Updated release archive.
13 lines
240 B
Plaintext
13 lines
240 B
Plaintext
//#include "NW_I0_SPELLS"
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//#include "x2_inc_spellhook"
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#include "inc_suffocate"
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void main()
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{
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//Declare major variables
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//Get the object that is exiting the AOE
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object oTarget = GetExitingObject();
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GiveBreath(oTarget);
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}
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