Added several new undead models & facelifted overrides for other models. Added dozens of new undead creatures from Libris Mortis & the monster manuals. Added CODI Core AI. Added NESS spawner system. Added randomized respawning trap system. Added undead feeding system. Greatly revamped Catacombs & Halls of the Dead. Updated nimtools. Full compile. Updated release archive.
15 lines
263 B
Plaintext
15 lines
263 B
Plaintext
#include "nw_i0_spells"
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#include "inc_suffocate"
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void main()
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{
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//Declare major variables
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object oCaster = GetAreaOfEffectCreator();
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object oTarget = GetEnteringObject();
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if(GetIsEnemy(oTarget, oCaster))
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{
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Suffocate(oTarget);
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}
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}
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