PoA_PRC8/_module/_removed files/nw_s0_timestop3.nss
Jaysyn904 151d074880 Added "Removed Files" folder
Added "Removed Files" folder in case we needed to review any of them.
2022-10-10 10:39:34 -04:00

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// Function to get creature(s) within radius and apply the alternate TimeStop
int TestScrollUsage()
{
int n = GetLevelByClass(CLASS_TYPE_BARD) +
GetLevelByClass(CLASS_TYPE_SORCERER) +
GetLevelByClass(CLASS_TYPE_WIZARD) +
GetLevelByClass(CLASS_TYPE_ROGUE);
return Random(15) < n;
}
// Begin Main Function
void main()
{
int fDur = 12+ d6();
float dur = IntToFloat(fDur);
if (!TestScrollUsage() && !GetIsDM(OBJECT_SELF) && GetRacialType(OBJECT_SELF) != RACIAL_TYPE_DRAGON) {
SendMessageToPC(OBJECT_SELF, "Casting from item failed");
return;
}
int nRoll;
int nRoll2 = d4();
if (nRoll2 == 1){nRoll = 2;}
if (nRoll2 == 2 || nRoll2 == 3){nRoll = 3;}
if (nRoll2 == 4){nRoll = 4;}
object dragon = GetNearestCreature(CREATURE_TYPE_RACIAL_TYPE, RACIAL_TYPE_DRAGON);
object area = GetArea(dragon);
string pc = GetPCPlayerName(OBJECT_SELF);
object area2 = GetArea(OBJECT_SELF);
string busted = GetName(area2);
if (GetRacialType(OBJECT_SELF) == RACIAL_TYPE_DRAGON){
area = GetArea(GetWaypointByTag("sage"));
fDur = 18+ d6();}
if (dragon != OBJECT_INVALID && area == area2){
SendMessageToPC(OBJECT_SELF, "There is a disturbance in the time stream, and you cannot cast Time Stop.");
return;
}
if (GetLocalInt(GetArea(OBJECT_SELF), "streamed")==2) {
SendMessageToPC(OBJECT_SELF, "Time is already stopped");
return;
}
DelayCommand(1.0, SetLocalInt(GetArea(OBJECT_SELF), "streamed", 2));
DelayCommand(dur, DeleteLocalInt(OBJECT_SELF, "streamed"));
//Signal event to start the TimeStop
SignalEvent(OBJECT_SELF, EventSpellCastAt(OBJECT_SELF, SPELL_TIME_STOP, FALSE));
// Begin custom TimeStop
SendMessageToAllDMs("Timestop cast by " + pc + " in " + busted);
float fDist = 200.0;
object oNearestC; // Define nearest creature
// Begin loop to find all creatures within the fDist meter radius
oNearestC = GetFirstObjectInShape(SHAPE_SPHERE, fDist, GetSpellTargetLocation(), FALSE, OBJECT_TYPE_CREATURE);
while(GetIsObjectValid(oNearestC))
{
// This makes sure the Caster is not Timestopped and skips any PC's/NPC's associates
if (oNearestC != OBJECT_SELF) {
AssignCommand(oNearestC, ClearAllActions());
DelayCommand(0.01, SetCommandable( FALSE, oNearestC ));
DelayCommand(dur, SetCommandable( FALSE, oNearestC ));
}
// Get the next creature in the fDist meter radius and continue loop
oNearestC = GetNextObjectInShape(SHAPE_SPHERE, fDist, GetSpellTargetLocation(), FALSE, OBJECT_TYPE_CREATURE);
}
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_TIME_STOP), GetSpellTargetLocation());
}