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If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 6.133581581346104e-036 }, "XPosition": { "type": "float", "value": 24.23050498962402 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 274.1041259765625 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 124.6132736206055 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 93.55961608886719 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 5.99524180962389e-036 }, "XPosition": { "type": "float", "value": 34.34100723266602 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 66.83902740478516 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 4.045397227620188e-034 }, "XPosition": { "type": "float", "value": 225.7182006835938 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 52.03437423706055 }, "ZPosition": { "type": "float", "value": 0.2000002413988113 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 2.550933051499476e-036 }, "XPosition": { "type": "float", "value": 177.332275390625 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 275.1874084472656 }, "ZPosition": { "type": "float", "value": 0.2000002413988113 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 74.78298950195313 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 275.9095764160156 }, "ZPosition": { "type": "float", "value": 0.1999992877244949 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 62.14486694335938 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 245.2170257568359 }, "ZPosition": { "type": "float", "value": 0.199999526143074 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 3.648439645767212 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 210.1913909912109 }, "ZPosition": { "type": "float", "value": 0.1999998837709427 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 4.731689929962158 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 250.2722930908203 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 4.009533405303955 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 124.2521896362305 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 54.92308807373047 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 95.00397491455078 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 4.203895392974451e-045 }, "XPosition": { "type": "float", "value": 75.14406585693359 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 64.31141662597656 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 2.277950783606423e-041 }, "XPosition": { "type": "float", "value": 74.42189025878906 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 48.78457260131836 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. If the Invisible Trap Respawner(Random) has a 33% chance of spawning traps in this area then each of these waypoints has a 33% chance of spawning a ground trap at their location." } }, "HasMapNote": { "type": "byte", "value": 0 }, "LinkedTo": { "type": "cexostring", "value": "" }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Random Ground Trap Waypoint", "id": 14817 } }, "MapNote": { "type": "cexolocstring", "value": {} }, "MapNoteEnabled": { "type": "byte", "value": 1 }, "Tag": { "type": "cexostring", "value": "RANDOM_GROUND_TRAP_LOCATION" }, "TemplateResRef": { "type": "resref", "value": "rand_trap_loc" }, "XOrientation": { "type": "float", "value": 0.0 }, "XPosition": { "type": "float", "value": 165.4163208007813 }, "YOrientation": { "type": "float", "value": 1.0 }, "YPosition": { "type": "float", "value": 83.81021881103516 }, "ZPosition": { "type": "float", "value": 0.2000000029802322 } }, { "__struct_id": 5, "Appearance": { "type": "byte", "value": 4 }, "Description": { "type": "cexolocstring", "value": { "0": "An Invisible Trap Respawner(Random) must be placed in the area for these waypoints to work.\n\nPlace this waypoint in places where you want a possible ground trap to appear.\n\nNote - No settings are needed for this waypoint the settings on the Invisible Trap Respawner(Random) are used.\n\nFor eg. 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