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//Created by Genisys / Guile 7/1/08
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/*

This script goes on Used event of a placeable..
It basically teleports the PC to their stored
location, or home if they don't have one
I created this for the exit portal for
the overspawning jail area..

*/
////////////////////////////////////

void main()
{
//Declare Major Variables..
object oPC = GetLastUsedBy();
object oPP = oPC;

object oTag = GetObjectByTag("jail1");
location lTag = GetLocation(oTag);

  //Send the player to the jail exit...
  AssignCommand(oPC, ClearAllActions());
  AssignCommand(oPC, JumpToLocation(lTag));

//Auto Destruct!
DelayCommand(20.0, DestroyObject(OBJECT_SELF, 0.0f));
//Script end
}