//Created by Genisys 5/20/08 location lTarget; object oTarget; //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); //If the PC is a member of the guild send them to the guild.. if (GetItemPossessedBy(oPC, "guildpass")!= OBJECT_INVALID) { oTarget = GetWaypointByTag("guildway"); lTarget = GetLocation(oTarget); if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return; AssignCommand(oPC, ClearAllActions()); AssignCommand(oPC, ActionJumpToLocation(lTarget)); } }