location lTarget; object oTarget; //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); oTarget = GetWaypointByTag("guild2aduin"); lTarget = GetLocation(oTarget); if (GetArea(GetAreaFromLocation(lTarget))==OBJECT_INVALID) return; AssignCommand(oPC, ClearAllActions()); AssignCommand(oPC, ActionJumpToLocation(lTarget)); }