//::////////////////////////////////////////////// //:: Created By: Rich Dersheimer //:: Created On: July 5, 2002 //::////////////////////////////////////////////// #include "nw_i0_tool" void main() { object oDoor3 = GetObjectByTag("bathdoor3"); object oDoor2 = GetObjectByTag("bathdoor2"); object oDoor1 = GetObjectByTag("bathdoor1");// assign oDoor the stuck door object oPC = GetLastUsedBy(); // assign oPC to the player who pulls the lever //does the party have some oil? ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE); // move the lever PlaySound("as_sw_lever1"); ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE); SetLocked(oDoor1,FALSE); AssignCommand (oDoor1,ActionOpenDoor(oDoor1)); SetLocked(oDoor2,FALSE); AssignCommand (oDoor2,ActionOpenDoor(oDoor2)); SetLocked(oDoor3,FALSE); AssignCommand (oDoor3,ActionOpenDoor(oDoor3)); }