void main() { object oSelf = OBJECT_SELF; //0 - 56 (as 57 is not counted) int nDice = Random(57); //note you must have an artifact with the resref artifact0 string sName = "legend" + IntToString(nDice); //Put one of the above artifacts in the Unique Chest.. CreateItemOnObject(sName, oSelf, 1); }