void main() { object oSelf = OBJECT_SELF; //0 - 54 (as 55 is not counted) int nDice = Random(55); //note you must have an artifact with the resref artifact0 string sName = "artifact" + IntToString(nDice); //Put one of the above artifacts in the Unique Chest.. CreateItemOnObject(sName, oSelf, 1); }