#include "NW_I0_GENERIC"
void main()
{
     switch (d4()) {
                    case 1: SpeakString("NOOOOO!"); break;
                    case 2: SpeakString("I don't deserve to die!"); break;
                    case 3: SpeakString("I can't see!"); break;
                    case 4: SpeakString("You were too quick for me!");
                    }
    //ExecuteScript("sf_xp", OBJECT_SELF);
    ExecuteScript("prc_npc_death", OBJECT_SELF);
    ExecuteScript("prc_pwondeath", OBJECT_SELF);
}