void main() { object oPC = GetEnteringObject(); { SendMessageToPC(oPC, "You are blinded by a bright light for a moment."); effect eBUMP = EffectVisualEffect(VFX_FNF_BLINDDEAF); ApplyEffectToObject(DURATION_TYPE_INSTANT,eBUMP,oPC, 3.0); } object oDrop = GetWaypointByTag("lichexit"); //jump the PC to the destination SendMessageToPC(oPC, "You havebeen returned to the farmers house."); DelayCommand(3.0,AssignCommand (oPC,JumpToObject(oDrop))); }