//:://////////////////////////////////////////////
//:: Created By: Rich Dersheimer
//:: Created On: July 5, 2002
//:://////////////////////////////////////////////
#include "nw_i0_tool"

void main()
{
object oDoor3 = GetObjectByTag("bathdoor3");
object oDoor2 = GetObjectByTag("bathdoor2");
object oDoor1 = GetObjectByTag("bathdoor1");// assign oDoor the stuck door
object oPC = GetLastUsedBy(); // assign oPC to the player who pulls the lever

    //does the party have some oil?


    ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE); // move the lever
    PlaySound("as_sw_lever1");
    ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
    SetLocked(oDoor1,FALSE);
    AssignCommand (oDoor1,ActionOpenDoor(oDoor1));
        SetLocked(oDoor2,FALSE);
    AssignCommand (oDoor2,ActionOpenDoor(oDoor2));
        SetLocked(oDoor3,FALSE);
    AssignCommand (oDoor3,ActionOpenDoor(oDoor3));



 }