#include "NW_I0_GENERIC"
void main()
{

    object oKiller = GetLastKiller();
    int noleech = 0;
    int nClass = GetLevelByClass(CLASS_TYPE_COMMONER);
    int nAlign = GetAlignmentGoodEvil(oKiller);
    if((nAlign == ALIGNMENT_GOOD || nAlign == ALIGNMENT_NEUTRAL))
    {
        AdjustAlignment(oKiller, ALIGNMENT_EVIL, 5);
    }
    ExecuteScript("sf_xp", OBJECT_SELF);
}