//Created by Genisys 5/20/08
location lTarget;
object oTarget;

//Put this on action taken in the conversation editor
void main()
{

object oPC = GetPCSpeaker();

//If the PC is a member of the guild send them to the guild..
if (GetItemPossessedBy(oPC, "guildpass")!= OBJECT_INVALID)
   {
   oTarget = GetWaypointByTag("guildway");

   lTarget = GetLocation(oTarget);

   if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;

   AssignCommand(oPC, ClearAllActions());

   AssignCommand(oPC, ActionJumpToLocation(lTarget));

   }
}